Ultra Low Motion Blur (ULMB) uses back light pulsing at a fixed refresh rate to minimize blur. Fixed Refresh Rate is the traditional fixed refresh rate monitor technology.Force off and Disallow disables the use of G-Sync.Allow enables the use of G-Sync, and synchronizes monitor refresh rate to GPUs render target.Selects the technique used to control the refresh policy of an attached monitor. If you know what this setting does, please add a description here. ParameterĮnables an on-screen display of frames presented using flip model.Įnables the built-in frame rate limiter of the display drivers at the specified FPS.Ĭontrols what mode of the frame rate limiter will be used.Ĭontrols whether the G-Sync feature will be active in fullscreen only, or in windowed mode as well. Finally click on Apply changes to save the changes.ĪnandTech - Triple Buffering: Why We Love It - Recommended reading about triple buffering/Fast Sync.If you get a message that Filename.exe already belongs to a profile, verify that the application does not exist in the Profiles list again, then re-select the executable again with the file format in the selection dialog set to Application Absolute Path (*.exe) instead of the default Application EXE Name (*.exe).Navigate to and select the game executable and click Open.Click on the Add application to current profile icon (a small window with an icon of binoculars with a "+" above it).Click on the Create new profile icon (the sun).Using the Profiles list on top of the window, select the game-specific profile if one exists.Download and run the latest version of the Profile Inspector, see Installation.Select (or create if missing) the display driver profile for the game
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